Devlog 11 Desember (Week 3)


Update Progress

  1. Added animated UI button animations
  2. Added transition feature with text animation from the main map to the upper map and the lower map
  3. Adding UI for in-game control info and info ui when entering the puzzle scene
  4. Changed all UI into Indonesian language
  5. Creating an ending trigger scene
  6. Create an ending scene dialog
  7. Create a cutscene ending trigger
  8. Add a skip button in the cutscene


Work In Progress

Currently the developer is creating a quest / objective system so that players can find out what to do and how to get from one place to another, besides making it the developer is also adding new SFX to each UI that can be pressed / clicked.

The game that is being worked on has reached 85% progress and developers are also still polishing the game by trying to implement the URP System, Particle Effect, additional UI etc.

ALL BUG FIXES :)

  1. When picking up an item, move through different puzzle scenes depending on the item.
  2. Try to fix a bug that passed variable data between scenes such as saving an item that has been picked up in the main map and then going to another scene but the item in the inventory is lost, the developer really took extra time to deal with this bug.
  3. when picking up a specific item, it cannot trigger the specific puzzle scene according to the puzzle level.

Contact Us

Gmail : morbeestudio@gmail.com

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